Study #2-1 -- Due Sept. 14
1. A Place -- Spend time in a particular location. Feel the energy of the space and let this energy move you. Navigate the geography of the space. Explore its contours with your body. Experience its textures. Place your form in various relationships to the form of the space itself. What movement would you like to see here? What movement do you feel compelled to do? Become a part of the space. Let the space become a part of you.
2. Things -- Bring some object(s) or materials (e.g. cloth, paper, dirt, etc.) with you into the studio. Explore their physical properties. React to them physically, emotionally, intellectually using movement. Use them to create a landscape. Move away from your object(s) and come back. Consider the stories these objects bring.
3. Images -- Bring a painting/photograph/advertisement/etc. into the studio with you. Dance your way around the image, using it like a map the way a musician uses a musical score. How can you move the lines or shapes, the relationships, the textures and colors? Can you embody contrasting elements of the image? Does the image give you a feeling, mood, story or character?
4. Words -- Poem. Story. Newspaper article. Freewrite. Letter. Text. Prayer. Each collection of words is full of images, action verbs, rhythms, ideas. All of these can be the inspiration for movement.
5. Limitations -- Set a limit for your body, for the space, for your use of time, etc. and see what you can create. For example, decide to dance without your arms; or limit yourself to a 3'x3' space; or only dance the edges of the room; or keep the sole of your left foot from touching the floor; or fall through the space while avoiding sudden movements; or dance as hard as you can for 30 second bursts; or...
6. Costume -- Create a costume for yourself. This could be anything from street clothes that you wouldn't normally dream of dancing in to something you construct in defiance of the normal definition of clothing. If you are feeling particularly adventuresome, try a mask. Wear your costume to the studio and see how you (or the character you discover) move in this attire. Use the mirror if you wish as a way to get to know this new being.
7. Lights -- Find or arrange particular lighting in a space. Think about where light (and dark) are present in the space, if the light changes over time, and how bright the lights are. Move with the light. Feel it on your skin. Travel in and out of brightness and dark. See how the light informs your mood, your sense of yourself, your physical energy.
8. Memory -- You are full of memories. Take one out and look at it. Or start moving even before you can see what memory is stirring within you. Become the characters, the environment, the energy of the moment, or the feelings you experienced.
9. Sound -- A cricket in the studio. A loud clock. The sound of silverware spilling onto the floor. A vacuum cleaner. A voice in the hallway. The tearing of a sheet of paper. Your own breathing. Move to a sound that is not music. Dance the duet that arises between yourself and the sound.
For your assignment:
Spend time exploring at least three of sources for creating movement.
Gather movement that is interesting to you (from one or more of the sources you try).
Weave it together into a 1-2 minute dance.
The source(s) of your inspiration may or may not appear in your study. You are welcome and encouraged to make choices about light, costume, location, etc. even if these are not your main sources of inspiration.
In class, we will view your work first in silence. Then Stan will either improvise live music for your work or play DJ as you repeat the performance.